So, yeah… got hit with a second wave of flu, seriously cutting into my time. Fantastic. East coast epidemic, for the win.
First up, DDO, which did fairly well, despite the usual infusion of fanboys of the game, who tend to have NO idea how this show works, and accusing me of forgoing basic research, not getting very far, or failing to mention certain paid aspects… Again… I didn’t do the “basic research.” Luckily it was all pretty focused from like, one source, and wasn’t all that bad. Many vets of the game liked it, even some more key players like DDO fansite and podcast runners, and, hell, even someone from Turbine commented on here, so that’s a first. I only feel slightly awful about mentioning the cash shop is a total, nigh unusable mess. (It still is. Sorry.) I’m surprised the episode lasted as long as it did, as I did cut a LOT of things I could have talked about, simply for the sake of brevity. The game is simple to grasp, but tough to fully understand, and I stand by that.
So the astute, and the fact my clue wasn’t entirely difficult, yes, this upcoming episode (provided I stop being lazy) is going to be on Path of Exile, the Diablo clone I covered over 6 months ago in a Sidequest that nobody watched. It’s nice to know that this game DIDN’T perform a complete 180 when hitting open beta, and most of the mechanics remained the same, only the Skill Web receiving the most tweaking. It might come across as a redundant episode as this was before I decided to make Sidequest a “first impressions only” show, but at least I can actually explain the mechanics besides just mentioning them quickly. That’s a fairly common fear I have with ALL Sidequests I do, really.
Pray I get this one done on time. I still haven’t decided to stop coughing.
…I also got into the Scarlet Blade Alpha… That…. is certainly…. a thing. A thing that apparently ISN’T under NDA… I… I just don’t know…
Behold my totally subjective list of the MMOs I’ve reviewed from January to December of this year. In no particular order, I’ll be listing several of the games I’ve reviewed and events of the year, along with arbitrary “awards” that have no meaning other than a reason for me to talk about them more. Remember all games looked at BEFORE January of 2012 will not be counted, so Maple Story is STILL my highest viewed video, and Eden Eternal is still my favorite overall, at least out of the actually F2P games. Let’s get this shitstorm started!
Ok, now that’s I’m gearing up for MAGFest again, I can at least tell everyone right off the bat I most likely won’t have a full MMO Grinder episode for the next due date. But as I said before, I’m not going to neglect any forms of content, and no, an Off-Week Update doesn’t count as “content.”
In past episode news, let’s go over RaiderZ, which actually had a fairly pathetic showing. I guess people only care about games like that when they are brand new. I’ve been hearing a LOT of people tell me that I “forgot” to mention the lag in combat… Well, I “forgot” to mention that because I never experienced it. I do forgot a lot of my audience isn’t from the U.S., and some games, especially action heavy ones, tend to be more unresponsive to those playing overseas. It makes sense, but why one would IMMEDIATELY draw the conclusion that the game itself is laggy baffles me. I never had a problem with it, and I didn’t think it was a big issue. In general I thought the game was fun, and had no idea so many people took issue with it. A few others also blame the lack of attention apparently being paid to Rusty Hearts on the fault of Perfect World focusing it’s efforts on RaiderZ. I… I don’t know, but that does remind me that RH is overdue for a Backtrack.
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